Schedule Note.
Listen to this Issue.
Give your eyes a
rest...
Quote of the Week.
TRILLIONS of
instructions per second --
much sooner than you might think!
From "Information," To
"Things."
"Personal
Fabricators," and much more.
Challenge The Law!
Even fundamental
"physics Laws" must change, as we
exceed their grasp.
It's The "E-thing!" And Look What It's Doing!
"Exponential" is
the word. Just mix one kid and the
kitchen counter...
About "The Harrow Technology Report."
The next issue of "The
Harrow Technology Report" will publish on
December 22, 2003.
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"Expect trillions of instructions-per-second (TIPS)
performance by the end of the decade. There will be
some major paradigm shifts, however, and "business
as usual" will not be an option."
Shekhar Borkar
Intel Fellow,
Director of Circuit Research,
Intel Labs
From ACM "Queue," Oct., 2003
http://www.acmqueue.com/modules.php?
name=Content&pa=printer_friendly&pid=76
(With thanks to reader Diane Verbaan.)
That's a very good message to
take to heart. Most of us have lived through, and
viscerally understand, the results of moving from
1 MIPS (Millions of Instructions Per Second) of
commodity CPU performance around 1980, to today's
3,000 MIPS (or 3 'BIPS" - Billions of
Instructions Per Second) of CPU performance.
(http://www.intel.com/pressroom/archive/releases/20021114comp.htm)
That's more than
ONE-THOUSAND-TIMES the computer performance, at
essentially the same price, in just over 20
years.
But now the very people in the
best position to know how CPU performance will grow
(such as Shekhar) are cautioning us that our CPUs
will be performing ANOTHER ONE-THOUSAND-TIMES
FASTER, at One-Million-MIPS (that's
1,000 BIPS, or 1 TIPS (Trillions
of Instructions Per Second)), JUST SEVEN
YEARS FROM NOW!
(By
the way, a major enemy of this type of progress
isn't how finely we can draw the lines on chips, but
it's about removing the incredible amount of heat
produced by these ever-smaller, ever-closer-together
transistors on each chip. Some of today's chips
already produce more heat than a 100 watt light
bulb, and their power supplies draw as much current
as your car battery supplies while starting the
car! Check out the article noted above for some
very interesting insights into this significant
issue, and for some ideas on how the chip industry
might tame this caloric tiger.
There
are also other interesting chip changes ahead that
may help address this critical heat issue, such as
reducing the transistor leakage current that
significantly contributes to this problem - see
http://www.computerworld.com/hardwaretopics/
hardware/story/0,10801,86855,00.html?nas=AM-86855
, courtesy of reader Alan Conroy.)
Given this trend, a salient
question is what might YOU (and your business) do
with another THOUSAND-TIMES INCREASE IN COMPUTER
POWER IN JUST SEVEN YEARS? That increment of
computing power, in such a short period of time,
opens the door for many significant paradigm shifts
-- potentially profitable shifts -- for those
prescient enough to embrace, and plan for, and
effectively implement the new capabilities.
If you don't have some good
ideas, and some plans in place for improving your
business by taking advantage of this trend, I can
promise you that some of your competitors, and some
new competitors you haven't yet heard of, do. Want
to bet on which type of business is more likely to
prosper, long term...?
Don't Blink!
.gif)
(This "now-blinking" Don't Blink
animation (at least in the current IE browser) is
courtesy of reader Frank Goodwin's
imagination and execution. Thanks!)
Back to Table of Contents
"Stereolithography," and
related techniques for turning computer-generated
models of things into REAL things (through laser
gel-setting, "inkjet" printing of physical objects,
and other techniques) is something we've explored
for years (see
http://www.theharrowgroup.com/articles/
20030217/20030217.htm#_Toc31869173 for a
recent example, and a Nov., 2003 Technology Review
article titled "Instant Manufacturing" at
http://www.technologyreview.com/articles/amato1103.asp
(subscription required)).
Stereolithography is a
wonderful example of science fiction driving science
fact, although we still have more than a few steps
to Star Trek's "matter replicator" or the like.
Nevertheless, stereolithography has already been a
boon for many industrial and design processes,
allowing "instant parts" to be created in minutes or
hours, rather than in days or weeks.
What may surprise you, as it
did me, is just how good today's (still rather
crude) stereolithography is, and where it's heading
in our increasingly NBIC world (the coming together
of the previously disparate fields of Nanotechnology,
Biology and medicine, Information
sciences, and Cognitive sciences).
Think 'Personal
Fabrication.'
According to Neil Gershenfeld,
director of MIT's Center for Bits & Atoms in an
article published by Edge at
http://www.edge.org/documents/archive/edge123.html#gershenfeld
(brought to our attention by reader Kenneth
LaCrosse),
"The next big thing in computers will be personal
fabrication: allowing anyone to make fully
functioning systems -- with printed semiconductors
for logic, inks for displays, three-dimensional
mechanical structures, motors, sensors, and
actuators. Post-digital literacy now includes 3D
machining and microcontroller programming. For a few
thousand dollars, a little tabletop milling machine
can measure its position down to microns, so you can
fabricate the structures of modern technology, such
as circuit boards."
Note: this particular
quote came from the intro to a shortened version of
Neil's paper, at
http://www.kurzweilai.net/articles/art0601.html?printable=1
We've often talked about the
value in tearing down the historical (and somewhat
arbitrary) walls between "disciplines," and that's
just what Neil is doing -- cross-pollinating 20
disparate research groups including Engineering,
Computer Science, Physical Sciences, and more, with
the idea that it's all about "information" -- that
"information" will be the common building block for
future insights and results. And how "information"
will, in the not too distant future, be the basis
for making many of the things around us -- at home,
in the office, and in the manufacturing plant. He
begins:
"Let's start with the development of 'personal
fabrication.' We've already had a digital
revolution; we don't need to keep having it. The
next big thing in computers will be literally
outside the box, as we bring the programmability of
the digital world to the rest of the world. With the
benefit of hindsight, there's a tremendous
historical parallel between the transition from
mainframes to PCs and now from machine tools to
personal fabrication. By personal fabrication I mean
not just making mechanical structures, but fully
functioning systems including sensing, logic,
actuation, and displays.
Mainframes were expensive machines used by skilled
operators for limited industrial operations. When
the packaging made them accessible to ordinary
people we had the digital revolution. Computers now
let you connect to Amazon.com and pick something you
want, but the means to make stuff remain expensive
machines used by skilled operators for limited
industrial operations.
That's going to change. Laboratory research, such as
the work of my colleague Joe Jacobson, has shown how
to print semiconductors for logic, inks for
displays, three-dimensional mechanical structures,
motors, sensors, and actuators. We're approaching
being able to make one machine that can make any
machine. I have a student working on this project
who can graduate when his thesis walks out of the
printer, meaning that he can output the document
along with the functionality for it to get up and
walk away."
Reinventing Literacy.
Neil relates his experiences
when non-engineering students have taken his classes
titled "How To Make (almost) Anything,"
"... [These students] then used all of these ['make
it so'] capabilities in ways that I would never
think of." ...
"From this combination of passion and inventiveness
I began to get a sense that what these students are
really doing is reinventing literacy...; a mastery
of the liberal arts. ... In a very real sense
post-digital literacy now includes 3D machining and
microcontroller programming. I've even been taking
my twins, now 6, in to use MIT's workshops; they
talk about going to MIT to make things they think of
rather than going to a toy store to buy what someone
else has designed." ...
"I
had an epiphany last summer: that for about ten
thousand dollars on a desktop, [they could, within
limits, do this today!]
What makes this possible is that space and time have
become cheap. For a few thousand dollars a little
tabletop milling machine can measure its position
down to microns, a fraction of the size of a hair,
and so you can fabricate the structures of modern
technology such as circuit boards for components in
advanced packages. And a little 50-cent
microcontroller can resolve time down below a
microsecond, which is faster than just about
anything you might want to measure in the
macroscopic world. Together these capabilities can
be used to emulate the functionality of what will
eventually be integrated into a personal
fabricator."
Given that we're talking about
software files that define the production of
physical things, could this also be the beginning of
"Open-source hardware" solutions?
Sidebar.
For one example of the "make it
so" flexibility that $40K will buy you today, as
well as an interesting gallery of samples of what
can be produced, and insights into the various
"inks" that print with different characteristics,
check out the latest offering from 3D Systems at
http://www.3dsystems.com/products/multijet/invision/index.asp
and at
http://www.3dsystems.com/newsevents/newsreleases/pdfs/
111303_Jetting_into_Physical_Reality_with_the_InVision_3-D.pdf
and at
http://www.3dsystems.com/products/index.asp
.
Computing For Fabrication.
I suggest that Neil's full
article is almost mandatory reading, especially as
it goes beyond the concepts we're discussing here.
For example, it touches on how Nature "computes for
fabrication" -- and how we are now beginning to
learn how to program this stuff of life, ourselves!
"The real breakthrough may, in fact, be biological
machinery that is programmable for fabrication. This
may be the next manufacturing technology."
(For
both good and bad - see
http://www.newscientist.com/news/
news.jsp?id=ns99994318, also provided by
Ken.)
Neil's paper also explores
ideas of how we're going to have to radically change
how we think about the things we build, such as the
rapidly approaching billion-transistor-chips; they
may require,
"...thermodynamic-scale engineering -- you have to
make a transition from designing systems to
designing principles by which systems work, without
actually saying how they do it."
Pour Out Computing By The
Pound.
He also touches on how we may
have to learn to INVERT today's movement
towards $10 billion semiconductor fabrication
facilities ("fabs") that produce ever-larger wafers
of ever-larger chips. Instead, we may find
ourselves turning out individually tiny chips that
are,
"...the tiniest viable fragments, about a tenth of a
millimeter or so. Literally sprinkle them into a
viscous medium; and then pour out computing by the
pound or by the square inch. In this way you can
paint a computer on your wall and if it's not
powerful enough for you, put on another coat of
computer." ...
"Right now we are working on devices that can [turn]
the computer from a monolithic box to a raw material
that gets configured by instructions traveling
through it."
Neil also explores a "less is
more" variation of today's Internet, called
"Internet 0" (as in zero) that may have a
significant effect on lowering the design and
installation complexity of future building lighting
and control infrastructures, while it also makes it
easier for us to assure that we correctly take all
of our medications as we age.
Looking towards the future,
just wait until we add organic ink printing to
inexpensive desktop stereolithographic "printers;"
something that is already well underway in the labs
and getting ready to break into manufacturing!
Welcome to the very real possibility of
home-printing active electronic circuits. And
later, perhaps, printing the antibiotic your doctor
just prescribed that he custom-designed at the
protein level, just for you (see
http://www.eurekalert.org/pub_releases/2003-10/pu-bbs103003.php
for recent breakthroughs in CApD (Computer-Aided
Protein Design)). Or eventually, could your doctor
print a specific tissue sample of "you," that you
need for a "repair?"
From Information, To Things
-- The Next Revolution!
Neil's comment above, of
six-year-olds planning to create their own toys,
might just be a natural progression from some of
today's PC game (such as "Impossible Creatures" -
http://www.microsoft.com/games/impossiblecreatures/
) where players create and evolve new life
forms as part of the game. In fact this may turn
out to be a prescient metaphor for how our next
generations will be changed by the information
revolution that you and I have started -- and are
living today. (Wait 'till you read the last article
in this issue!)
Today, we think absolutely
nothing of having a world's worth of information at
our fingertips over the Web -- we expect it; we'd
now be lost without it. And as efforts at places
like MIT improve the capabilities of
stereolithography (there's a name that desperately
needs Marketing help!); as they reduce its cost; and
as those efforts further shrink the machines to the
desktop, I see another revolution, akin to today's
information revolution, expanding our instant
expectations from "information," to
"things."
If this sounds ridiculous,
consider that fifteen years ago (or perhaps even ten
years ago) the idea of high school and college
students doing a vast majority of their research
from at home, or from the shade of a tree on campus,
WAS ridiculous -- unless you were aware of, and
integrated in your mind, the many technology and
development efforts that subsequently,
serendipitously, made the Internet and its World
Wide Web. And made inexpensive and powerful
notebooks and PCs. And brought us broadband
connections; even wireless broadband
connections! (Which is, of course, the point of
"The Harrow Technology Report.")
It's time to start thinking
similarly about that cumbersome, scientific name
"stereolithography," and how it too seems poised to
change our world. Again.
Don't Blink!
.gif)
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No, this isn't a return to the
protests of the '60s, but it is a fact of life --
that as we increasingly become more knowledgeable
about how things work at the nanoscale, we're
beginning to achieve results that seem to fall
outside the scope of many of our cherished
"fundamental laws of physics" (and of other
sciences) -- results outside of those same "laws"
that have helped us harness technology throughout
our history!
(This
really isn't a surprise, since those laws were
formulated from experimental and theoretical work
performed before we had contemporary nano tools and
knowledge, which together now lets us "peel back the
knowledge onion" a bit further.)
For example,
let's consider a "photonic crystal," which is a very
specialized nanoscale "array of holes used as an
optical semiconductor." Among other attributes,
photonic crystals have the ability to filter various
frequencies of light.
(http://www.techweb.com/encyclopedia/defineterm?
term=PHOTONICCRYSTAL&exact=1)
If a
photonic crystal is designed to pass only 1.5
nanometer infrared light, and if a wide spectrum of
light (such as from an incandescent light bulb) were
shined on it, the crystal would only let the 1.5
nanometer light through. Additionally, these
crystals have the ability to direct light through a
maze with minimal loss, and to switch it on and
off. Which opens the door to the potential for
fully optical computers in the (not so near)
future.
Sidebar.
By the way, speaking of at least
partially-optical processors, progress is already
being made. Brought to our attention by reader
Robert Hannah, the Oct. 29 ABCnews.com
(http://abcnews.go.com/wire/US/reuters20031029_40.html)
has reported that
Lenslet Inc. recently
unveiled what they call "the first commercially
available optical DSP" at Boston's MILCOM expo.
In its prototype form it can perform:
"...8 trillion operations per second, equivalent to
a super-computer, and 1,000 times faster than
standard processors, with 256 lasers performing
computations at light speed...., geared toward such
applications as high resolution radar, electronic
warfare, luggage screening at airports, video
compression, weather forecasting and cellular base
stations "
Could it be that your grandkids
will be unable to imagine how you once used those
huge and massy electrons to deal with information,
while their agile and massless and fast photons work
so much better?
If you think that's improbable, just recall
the revolution that you (or your parents) lived
through -- from the vacuum tube to the integrated
circuit!
But It Gets Even More
Interesting.
Getting back to our main topic
of photonic crystals, and with thanks to reader
George Daszkowski for his
pointer to an Oct. 4 article in Science News
(http://www.sciencenews.org/20031004/bob9.asp),
consider how Shawn Yu Lin and his team at Sandia
National Laboratory are currently applying photonic
crystals to Edison's light bulb (which is virtually
unchanged since it originally entered commercial
service -
http://science.howstuffworks.com/framed.htm?parent=light-bulb.htm&url=http://www.misty.com/people/don/bulb1.html
),

This team
has redefined the tungsten filament (above) along
some startling lines (below), with equally startling
results:

Lin and
company have used techniques developed by the
semiconductor industry to build this "woodpile" of
nanoscale metallic tungsten rods which form the
photonic crystal. During initial testing they were
rather surprised to find that when light was shined
on the crystal, it,
"Absorbed dozens of times more
radiation at relatively short infrared wavelengths
than did an ordinary tungsten film."
Because of
the corollary that when a material absorbs light at
a given frequency, it will generate light at that
frequency when heated, they realized they had a
light source that might be perfect for generating a
particular wavelength of light needed for many
photonic and special "solar cell" applications.
Challenging The Law.
But what
really surprised them, when they clamped this
tungsten photonic crystal between a couple of
electrodes and passed current through it to heat it
up, was that,
"... they [measured] up to
tenfold the amount [of emissions] that traditional
physics seemed to permit."
"[According to Lin], the photonic crystal may not be
merely shunting energy from long to short
wavelengths. It might also be emitting more energy
across the electromagnetic spectrum than Planck's
Law deems possible. Some of the team's data indicate
that this is probably the case."
This is why
elements of Planck's Law (which doesn't allow for
this type of efficiency) may need some rethinking.
(Not all scientists currently believe that these
measurements are necessarily correct, but I assume
that others will reproduce the experiments to
finalize the results, one way or another.)
How Might
This Matter?
One
interesting opportunity is to apply this
nanotechnology to specialized light bulbs.
According to Lin,
"Today's radiation sources in telecommunications are
'typically as big as a shoebox . . . . Ours [will
be] on the centimeter scale.'"
Additionally, once the team is
able to make photonic crystals far smaller so that
they can produce visible (instead of infrared)
light, this "loophole" in our understanding of how
things work may finally, dramatically, change
Edison's light bulb.
Today's common household light
bulbs only transform 8% of the electricity they
consume into useful visible light; most of the rest
escapes as infrared light (heat) which we can't see,
yet we're still paying for. Forthcoming LED bulbs
are expected to raise efficiency to about 25%. But
the team's Ihab El-Kady anticipates that using
photonic crystals instead of traditional tungsten
wires might increase the incandescent light bulb's
visual light efficiency to as much as 60%. At that
point, a bulb emitting the same amount of visible
light as today's 100 watt bulb would consume only 15
watts! (That's about the same efficiency as today's
fluorescent lights, but assumedly this new bulb
would produce the same color of light we're used to
from today's incandescent light bulbs, which most
people seem to prefer.)
It's About New Ways Of Doing
Things!
The point of this introduction
into photonic crystal research isn't to excite each
of us about this narrow field (although if you DO
get excited, that's a plus). Rather, this is a good
example of how, as NBIC research crosses old
boundaries and allows us to conduct our observations
and experimentations at the same scale where Nature
works, we're going to continue to be forced to
incrementally re-examine many of the "fundamental
scientific truths," or "Laws," that we've built-up
over thousands of generations.
This is not a failure of the
old Laws at all; it's an ongoing process that has
been around since we first began codifying our "Ah
Ha!" observations about how the world works. Each
time we've made significant strides past historic
boundaries of how small (or large) we can observe
and experiment, we've had to re-think things.
I recall that my Jr. High
science textbook was quite adamant that protons and
neutrons were the smallest possible sub-atomic
particles; something that would rather upset today's
physicists. And it wasn't too long ago that the
first microscopes helped us debunk the "vapors" that
caused disease, thereby starting us down the road
towards pasteurization, antibiotics, tissue
engineering, and cloning.
Change Is A Given!
Change is a given in an
exponential technological environment, and it will
necessarily result in our challenging the Laws that
no longer seem to completely measure up as we
explore new areas and gain new insights -- it would
be sheer hubris if thought otherwise!
For example, imagine the
insights we'll gain (and the obstacles we'll run
into -- and then topple) as we implement the first
"nanoassemblers," as explored in a paper by Chris
Phoenix, Director of Research for the Center for
Responsible Nanotechnology, at
http://www.jetpress.org/volume13/Nanofactory.htm
(courtesy of Mike Treder.)
So get ready for an increasing
number of challenges to The Laws of Science as we
know them, as we further debunk the "vapors" of
times more recently past. The results of our new
understandings will be truly incredible.
Remember -- Don't Blink!
.gif)
Back to Table of Contents
Finally, since we began this
issue talking about things "Exponential," we should
finish up by revisiting an essential aspect of
Exponential growth that reader Kim Allen brings to
our attention. It's something that most of us
non-mathematicians tend to forget as Moore's Law and
other factors keep that "E" word "in our faces" as
it fundamentally changes how we work, and live, and
play.
Specifically:
"What is stunning about Moore's Law is not the fact
that it is exponential -- but [it's Moore's Law's]
doubling time of just 18 months.
It is the *parameter in the exponent* that matters.
I can demonstrate this very simply.
Human population growth is also exponential
(roughly-- it isn't anymore). And yet, it took
*tens of thousands of years* to reach a world
population of a mere 1 million people. If you lived
almost anytime except in the last few centuries, you
would hardly care that population growth was
exponential [you'd have been in the seemingly "flat
line" prelude of an exponential growth curve].
Certainly if you lived before, say, 500 BC, it would
seem like there weren't that many people in the
world at all, and that the total number didn't seem
to change that much.
'Exponential' is not [necessarily] a synonym for
'fast.'"
Which is an important thing to
remember. But as Kim points out, when you change
the doubling time from centuries or decades, to 18
months as Moore's Law has done, things get very
interesting, very fast. And ever-faster, as long as
that short doubling time remains constant.
And that continues to describe
today's growing number of scientific fields that are
increasingly being powered by the results of Moore's
Law. (Think of how little time it has taken us to
move from the years that it took to map the first
Human Genome, to today's ever-more-capable "DNA
chips" that hold the promise of virtually instant
DNA mapping!)
You Think I'm Kidding?
To get an idea of just HOW
powerful exponential growth is, you might recall
that I've used the idea of a "home DNA kit" in
several past issues (such as in
http://www.theharrowgroup.com/articles/
20031027/20031027.htm#_Toc54762176) as an
example of how even such an "absurd" idea is
beginning to wend its way towards reality --
propelled by that exponent of Moore's Law which is
increasingly driving biotechnology.
Well, it's "absurd" no more, as
demonstrated in Popular Science's "Great
Innovations" section of its "Best of What's
New for 2003" (http://www.popsci.com/popsci/bown/2003/
article/0,18881,537113,00.html) brought
to our attention by readers Avi Burstein, Rich
Gautier and others. That article highlights that
the "Discovery Kids Ultimate Labs DNA Explorer"
is,
"...the first to feature a bona fide centrifuge and
electrophoresis chamber -- [it] will turn your kid
on to the intricacies of genetics at an even younger
age. Realistic lab equipment transforms the kitchen
into a forensics lab, where your breakfast-bar
biologist can extract clumps of real DNA from fruits
and vegetables or solve "crimes" by revealing DNA
"fingerprints"--telltale blue protein stripes in a
gel mixture."

For $79.95, your TEN YEAR
OLD can be the first on her block to explore DNA
mapping on the kitchen table! She'll be able to
"extract, view, and map real DNA...," using
tools such as a centrifuge, magnetic mixer,
electrophoresis chamber, and more, according to the
Discovery Kids site at
http://shopping.discovery.com/stores/servlet/ProductDisplay?
catalogId=10000&storeId=10000&productId=53965&langId=-1&search=Y&searchKey=-471800637
.
I haven't seen this kit yet, so
I can't form an opinion as to how well it lives up
to its claims. But assuming it that it does, we've
already begun another phase of our journey towards
"make it so" -- between breakfast and lunch!
For the last time today, Don't
Blink!
.gif)
Back to Table of Contents
About
"The
Harrow
Technology Report."
"The Harrow Technology Report" explores the innovations and
trends of many contemporary and emerging technologies, and then draws some less
than obvious connections between them, to help us each survive and prosper in
the Knowledge Age.
"The Harrow Technology Report" is brought to you by Jeffrey
R. Harrow, Principal of The Harrow Group.
http://www.TheHarrowGroup.com .
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Copyright (c) 2001-2005, Jeffrey R. Harrow. All
rights reserved.
Jeffrey R. Harrow maintains that all reasonable care and skill has been used
in the compilation of this publication. However, he shall not be under
any liability for loss or damage (including consequential loss) whatsoever
or howsoever arising as a result of the use of this publication by the
reader, his/her/its servants, agents or any third party.
All third-party trademarks are hereby acknowledged.